Kunos Simulazioni and Assetto Corsa, behind the scenes
Basic rules and suggestions about how to create a game, to get hired and more, and things you need to know to port your game on console.
I played videogames since I was a child. Now I'm 25 and I managed to get to the other side. After I graduated from Roma Tre in Computer Engineering, I got to work for Kunos Simulazioni and I have been part of the development team of Assetto Corsa for three years. There I worked on porting the game from PC to PlayStation 4 and XboxOne.
With a deep interest in technology and videogames since I was a child, I partecipated as a contestant in the International Olympiad of Informatics 2004 in Athens, Greece, winning a bronze medal. After getting my Bachelor's Degree in Computer Science at University of Rome "La Sapienza" in 2008, I started my career in videogame development as a Systems Programmer at Rockstar North, Edinburgh, where I worked on massive hit Grand Theft Auto V. Since 2014 I've been working at Kunos Simulazioni as a Senior Programmer, taking care of the console port of Assetto Corsa and general engine programming.